#include "Vector3D.h"

const Vector3D Vector3D::ZERO(0,0,0);
const Vector3D Vector3D::UNIT_X(1,0,0);
const Vector3D Vector3D::UNIT_Y(0,1,0);
const Vector3D Vector3D::UNIT_Z(0,0,1);
const Vector3D Vector3D::NEGATIVE_UNIT_X(-1,0,0);
const Vector3D Vector3D::NEGATIVE_UNIT_Y(0,-1,0);
const Vector3D Vector3D::NEGATIVE_UNIT_Z(0,0,-1);
